Immerse: Team Baker Ripley

Our user persona is seniors living in Houston. Specifically, those who are interested in pursuing wellness of some sort whether that’s physical or mental. This user persona ties into our team’s main insights through our site visit of a Baker Ripley center. We found that most seniors in Houston were most engaged after noon, they found a mix of physical and social activities to be the most enticing, and they were encouraged with rewards for winning certain events. Many seniors had pets, with around 30% having dogs and would walk them. They liked gardening and had been requesting for Baker … Continue reading Immerse: Team Baker Ripley

Identify: Team Baker Ripley

The identify step of the human-centered design process involves getting a clearer understanding on the issue we are presented with by listing our first impressions and previous knowledge associated with the problem and finding problems spaces that we wish to address in our solution. Since our users are going to be seniors, we first focused on assumptions that we had on seniors based on personal experience and reasons for why attendance for holistic activities might be so low. Primarily, our assumptions were based on the idea that seniors were unwilling to engage in an activity that was not part of … Continue reading Identify: Team Baker Ripley